Engage in collaborative and independent art studio experiences. Combine artistic practice with other fields of study. Apply technical art skills to solve real-world problems. Explore a vast world of new ideas.
The art of connection. More than a form of expression, the visual arts are how we connect the dots in an increasingly complex world. Whether it’s ceramics, drawing, printmaking, photography, fine metalworking, or woodworking, visual art seeks to reflect how we view the natural world. How we explain the human mind. How we respond to politics. How we wrestle with tragedy and bask in joy.
Skills that pay the bills. Through hands-on studio projects, investigative research, and exploratory writing, you’ll combine artistic practice with the skills and knowledge of other fields of study, such as botany and economics. Additionally, you’ll gain the professional and critical thinking skills that define what it means to be a successful artist in today’s world.
Getting started. Your Visual Arts Studies’ experience should start with a broad exploration of interdisciplinary programs. It’s in these programs that you’ll zero in on your interests and passions, while developing essential academic skills. In addition, the time spent learning about a variety of ideas and concepts will ultimately impact the art you create. We recommend that transfer students enter with a strong foundation in the liberal arts. All students will find various points of entry into our courses and programs.
Studio Projects: Land and Sky
Offered Fall 2018–Spring 2019
We are uniquely situated in the Pacific Northwest to consider a variety of landscapes and seascapes, as well as a variety of cultures with strong ties to both. You’ll explore how different cultures define and shape landscapes, and how landscapes in turn shape people and the art they make.
Your work and learning will be centered in the studio. Projects will focus on expanding 2D skills (drawing, printmaking) and 3D skills (sculpture, craft, environmental art). We will spend time working in the field as well. Field trips and guest lecturers will expand our awareness of regional landscapes, cultures, and artists.
Modern day Michelangelos. Evergreen visual arts alumni contribute to their communities in bold, beautiful ways, forever changing the way we see the world. They are educators and sculptors. Jewelers and fashion designers. Printmakers and photographers. Animators and illustrators.
Art is big business. Many graduates go on to nurture creative talent in the fields of information science, art history, and industrial design. While some choose to join prestigious arts organizations and non-profits or start their own creative businesses as artists, craftspeople, or entrepreneurs.
The career opportunities for visual artists are as varied as the mediums they choose to pursue.
Facilities & Resources
Visual art curriculum is supported by a wide range of studios and facilities that combine a variety of media for student use.
- 2-D and 3-D studios
- Wood Shop
- Large Metals Shop
- Fine Metals Studio
- Ceramics Studio
- Printmaking Studio
- Letterpress Studio
- Drawing Studio
- Critique Spaces
Photoland is Evergreen’s Instructional Photography and Photo Production Services. These areas provide academic and photo production support for the Evergreen State College and offer limited access for the local community. Photoland facilities include:
- Digital Imaging Studio (DIS)
- Photo Studio
Newly renovated, the Evergreen Gallery features a cycle of provocative exhibits and installations by regional artists and touring exhibitions.
Students of all levels are welcome to borrow film, audio/video and photographic equipment from Media Loan. You can learn how to use this equipment from our staff.
|Blackwell, Evan||ceramic art, sculpture, visual studies|
|Boilini, Lauren||painting, drawing, art history|
|Diamant, Hirsh||visual arts, Chinese studies, human development|
|Eloheimo, Marja||ethnobotany, environmental and cultural ecology, Indigenous and heritage studies plant studies|
|Featherly, Lynarra||creative writing, philosophy, critical theory|
|Hayes, Ruth||animation, media studies|
|Hendricks, Steven||book arts, literature, creative writing|
|McCarty, Alexander||3D studio art|
|Osha (Flores), Shaw||visual arts, painting, drawing|
|Sandoz, Joli||academic and creative nonfiction writing, community studies, analog game design|
|Zay, Julia||media arts, photography, visual studies|