Physical Computing in the Arts
Compare offerings and share your lists with others.
Explore digital creation of, and interaction with, physical things. We'll use 3D printing, microcontrollers, and maker skills for projects in fine and performing arts of any field. Our main platform will be the Arduino ecosystem; we'll learn the basics of electronics, robotics, and digital crafting in addition to basic programming of the Arduino microcontrollers. Students will work on projects that use light, sound, motion, and/or interactivity. No programming experience is required.
This course is repeated Fall, Winter, and Spring quarters. Students should not register for more than one quarter.
Credits per quarter
$23 for components
Class Size: 25
Scheduled for: Evening
Located in: Olympia
|2019-09-04||$23 fee added|
Spring 2020: Contact faculty or check offering in Canvas for first class meeting date and time.