Introduction to Game Studies (A)

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Spring 2018
Credits per quarter

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Taught by

public administration, native studies, philosophy

This class is an introduction to the academic field of game studies, also known as ludology. As games become more influential in our lives, it is increasingly important to understand what they are and how they function in our society. Along with playing a variety of games in this course we will be studying what a game is, the act of playing, as well as the greater social and cultural issues surrounding the subject. We will draw upon approaches from the humanities, social sciences and the realm of game design to build a foundational understanding of this broad topic. In order to get a clearer picture of the contemporary discourse around games, students will be encouraged to use a variety of critical lenses in their game analyses and classroom discussions. Games are multi-media, especially in video game form, however they do share unique characteristics, and as such we will be utilizing literary theory, film studies, etc. as supplement to theories particular to games. We will look at a broad history of games, but emphasis will be on video games and video game analysis. The students are encouraged to bring their own experiences of gaming into their studies. 

This offering will prepare you for careers and advanced study in: Game studies, media studies, game design and game journalism.

Online learning:
  • Enhanced Online Learning - This offering requires access to web-based tools, but use of these tools does not displace any face-to-face instruction.

Scheduled for: Evening

Located in: Olympia

Final schedule and room assignment:


Advertised schedule:

Thursdays 5:30-9:30pm 

2018-03-16(A) added to title when second section of course added to catalog
2018-02-13New offering added for Spring quarter