Fundamentals of Game Design

Summer 2022 Second Session
Olympia
Day
Freshman - Senior
Class Size: 25
4 Credits per quarter
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Taught by

This program will introduce students to the fundamentals of game design for video games and tabletop games, more broadly. The program will include discussions of creating game proposals, game mechanics, level design, costing and balance, as well as the various roles required to produce games at a studio. The program will not ask students to learn coding or animation. This program is meant to explore only the design and mechanics principles of games.

Registration

Summer 2022 Registration

Course Reference Numbers

Fr - Sr Second Session (4): 40128

Academic details

Preparatory For

Video Game Design, Tabletop Game Design, Visual Design

Credits
4
Maximum Enrollment
25
Class Standing
Freshman
Sophomore
Junior
Senior

Schedule

Time Offered
Day
Schedule Evergreen link
see Schedule Evergreen for detailed schedule
Location
Olympia

Revisions

Date Revision
2022-05-04 $50 required fee removed