This course continues into the third and final sequence by culminating the series of music production techniques into a final student lead project. Students are encouraged to produce their final works as a four-song EP for their portfolio or audio production of their choice. Students can collaborate and focus on specific roles of interest as songwriters, musicians, engineers, mixers, or producers.
The course will also explore creative production techniques like re-amping, convolution reverb, and various multimedia tools to experiment with unique sound reproductions. This section will also introduce the final processes of mastering using Pro Tools and iZotope Ozone Plug-ins to author final works using the proper levels for industry expectations.
This course is taught using Canvas for lectures, hands-on class projects, and listening exercises using various streaming platforms. By the end of the course, students will have a deep understanding of the stages of studio music production.
Accepts students who completed the prerequisite course, Audio Fundamentals and Mixing Techniques I, II, III. Advanced Art of Mixing and Producing I & II or equivalent coursework or prior experience will be considered. Please email the faculty with a brief description of related experience and/or education.
Course Reference Numbers
Music Industry, Sound For The Moving Image and Video Games, Live Sound Reinforcement, Sound Reproduction for Audio Books, Podcasting, and Journalism.
$50 required media fee. Students will have access to a certain amount of hours per week to the studios, necessary gear, computers, and software.
It is recommended that students also have a personal computer that meets the Pro Tools system requirements, purchase a student license to Pro Tools, and iLok License Manager for additional remote work.